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OUR NARRATIVES, OUR TIMES

This is the portfolio of Maxwell Leis: bilingual (EN/FR) narrative designer, writer, artist, audio engineer, and ancient language translator.

Graduated from Concordia University 2025 with a BA in classical languages and literature. 

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On this site you can find current updates on Pressure Point, other game prototypes, my poetry, radio show, and current progress on my industrial-fantasy world of Cassis as well as my continuous work By Way Of.

(LATER: Voritas map, translations)

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I use my foundations in writing and design alongside my education in ancient civilizations to build immersive narratives with the goal of creating passionate communities strengthened by our shared past.

 

Having entered into the classical world through a love for cartography and poetry, I utilize the footprints of empires and personalities of old in tandem with geomorphological realities to create worlds and stories both fantastic and grounded.

 

Through my dedication to lore both fact and fiction, I hope to let others dwell on the ties that bind us across the breadth of the human experience.

Find me on:

maxwellaleis@gmail.com

  • LinkedIn
  • YouTube
  • Reddit
  • GitHub
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The New And Improved Pressure Point

What started as Pressure Point is being remade into a roguelike. Check out my Reddit devlog and supplemental materials like cinematic scripts and sketches already made.

Final project for McGill SCS & Circuit Stream, a mission-based FPS stealth simulator set in a small town overrun by technocrat troopers.

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Illustrated GDD and short prototype for a Bioshock and Half-Life-inspired mystic FPS

CASSIS

A continent once-divided by a Draconic war has found industry and prosperity in its respite, spurred by plans for a transcontinental railway. From pirates and raiders to diplomats and sorcerers, a new age has cracked open.

 

Explore the completed maps and see their original sketches.

Salmon Catcher

Catch fish. Feed your family.

All audial-visual work done by myself.

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Castle Cælum

A vampiric platformer-slasher for an assignment themed "castle in the clouds."

Temple Looter

A simple platformer prototype made in Unreal, inspired by Indiana Jones.

What's a Dog Ought To Do?

Read the online edition of my first collection of children's poetry, or download a printable PDF to make it yourself.

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By Way Of

An American epic, inspired by the classical greats and built in Twine. Follow Arthur J. Kitt, a cartographer swept up into the infant swings of the Continental Army, as he attempts to make his way back home through the Adirondack Mountains.

The current upload ends at chapter III.1.

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REVC

My radio show for CJLO 1690am Montréal, Mondays at 11am. Every week brings a different flavor.

ABOUT 

A lore lover of many hats

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Maxwell Leis is always making something. In university, he ran all social media accounts for the school's classical studies association, producing and illustrating each advertisement and post for two years, leading to sold-out lecture halls.

 

For the past three years he has been a consistent volunteer at CJLO 1690am, DJing his weekly radio show REVC and helping the community in any way possible, whether through media coverage of festivals and events or CD and record cataloguing. In freelance positions he has filmed and edited live sets, concerts, and designed event posters.

 

Now developing his proficiency in game design, particularly with Twine and Unreal Engine, he hopes to join a team of likeminded creatives to once again bind communities with our collective culture.

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