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Screenshot 2025-09-12 at 4.20_edited.jpg

Castle Cælum

A vampiric platformer about retaking your home. Made with Ashley Cooper for our McGill Continuing Ed bootcamp with Circuit Stream, the assignment was to make a game surrounding "castles in the sky."

Below you can find the trailer we made, the pitch presentation for the submission, and a collection of UI assets I made for the game.

Gameplay trailer

Assets for prototyping

To the right you see a general layout I made to explain the different stages of the game to solidify the original concept into a tangible framework.

Below are the UI elements I made for the simple prototype.

Dash

Full

UI_Dashbox_full.png

Empty

Drain

UI_Bloodbox_full.png
UI_Bloodbox_empty.png

Health bar

Submitted pitch presentation

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